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Level Editing
Customization is where abuse really shines. Not only does it include a built-in level editor, it also has a built in lisp interpreter. It allows you to change the physucs of the game, create new enemies, or even write a new game from the ground up using the abuse engine. New artwork for abuse can be created or imported using Satan Paint.
| tutorial.txt | This tutorial covers the basics of using the abuse editor. It will guide you step by step thrugh the creation of a very basic level. | Craig Redinger |
| palettes.zip | This file will give you fast acess to some of the more common tiles used in abuse level creation. Cut and paste the contents of this file into your edit.lsp file. | Craig Redinger |
| lispedit.txt | This file describes the lisp fuctions used in abuse. It explains where they are used and what they return. This file is very helpful if you plan on doing any abuse programming. | Tony Cannon |
| spaint.exe | Satan paint allows you to make new graphics and import them into abuse. | Johnathan Clark |
| spaint.doc | This is the spaint manual. Boring, but helpful. | Johnathan Clark |
This site is maintained by Craig Redinger
email: car188@psu.edu