                     *** Solution to level 10 ***

Level 9 has a step pad that opens up a secret door allowing access to
level 10. Note that on the Atari version, many of the monsters can hide
inside a wall. A fireball will usually get them to come out. None of the
walls are affected by the fireballs.

1) Go up stairs. Take 2 steps forward. Turn left. Take 3 steps forward.
Slide 1 step right. Take 1 step forward. Now double step forward. This is
necessary as the first step takes you on a slider that slides you north (or
to your left) onto another slider. By double stepping you will get off of
it before you slide north again. This takes you to a Telepad that will take
you to the next room.

2) This room has 2 telepads that go back to the beginning. You need to go
through the illusionary wall behind a slider to get to the next room.
Starting from the telereceiver pad and facing east (The way you probably
came in). Slide 1 step left. Double step forward. This will put you inside
the illusionary wall. Take one more step forward to get to the next room.

3) Continuing from step 2 if you take one more step forward you will have
an illusionary wall to your left. Turn left. Take 3 steps forward. You will
pass through 2 illusionary walls. The telepad in this room takes you back to
the beginning, so just ignore it.

4) Now continue through the 2 doors directly to the west. Turn right and go
to a four way intersection. This intersection will always force you to face
north, so slide to the right. Then turn right and continue going east till
you can turn left into a large room. On the other side of the room is a door
with an illusionary wall behind it. Go into wall and turn right. Go straight
and turn right.

5) At this point you will be in a corridor with 5 telepads. Using the 2nd
telepad to the left you will be stopped by a wall. Click on the wall and it
will move back. Continue till you find 2 wall switches. Starting from them
being both red. Click on the left switch, then do the right switch. (The two
pits they control must be closed in the proper order). You can now return
back to the corridor, then take 4th telepad. This gives you access to a room
with some mirrors, 2 wells, a telepad, and a telereceiver.

6) The telepad takes you to a room with 2 doors. The two doors lead to a maze.
Use the door to the north to enter and the door to south to exit. The maze has
a few twistors and sliders in it, but is otherwise quite easy. Just concentrate
on proceeding east.

7) Having trouble killing the Golden Skull ?  It really isn't all the hard.
Just be sure to use every resource at your disposal. Use protective scrolls
and good armor for defense (Khan's stuff is usually the best). For offense use
the iron sword (the magic one from the vampires' room) or magic bolts.

8) There is a lot of useless stuff in this game. Blank scrolls, Spells that
don't work, unreachable areas, ect. Just like real life. But then again, you
can never be sure.

